Soul Catcher
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State: | Keepers of Adornia |
Counterpart: | Soul Reaper |
Class: | Support |
Health: | 825 |
Energy: | 875 |
Speed: | 50 |
Strength: | 55 |
Intellect: | 58 |
Agility: | 48 |
Cunning: | 46 |
Stamina: | 65 |
Will: | 68 |
Silver cost: | 120000 |
Gold cost: | 49 |
Biography[ | ]
No ordinary mortal, not even the greatest magician, can know what lies beyond this earthly life. Only heroes know what it is to die and be reborn. But whenever something falls outside of the power of man, there are always some who feel the urge to try and control it.
This powerful wizard, an expert in the magic of the Prime, dreamed of finding inspiration in death. He dreamed of knowing and experiencing his own existence both in life and in the afterlife. Evil men claim that he sometimes used the souls of living people in his rituals, and for that, he is called the Soul Catcher. Perhaps the chilling rumors had some truth to them. He was like a man obsessed, treating others like an artist treats his paints. But he did not wish to act cruelly, and once he found the right path, he took it immediately.
He managed to accomplish the impossible, opening a passage into the other world. The Soul Catcher stepped in, without hesitation, and disappeared from our world. When he returned, after many long years, his eyes sparkled with an unknown light, and on his shoulder, he carried a scythe of death. The great mage understood the essence of life and the destruction of death, and was able to master them both. His abilities of subduing the spirits of the dead and handling life Energy itself are awe-inspiring, and even the lord he serves is too afraid to touch his Catalyst, a burning, glowing, ghastly sphere from the other world.
Perhaps the Soul Catcher had to give much of himself to visit the other world, but he also gained much. After learning what lies at the end of the road of Death, he turned back, returning to the road of Life. Realizing his new talents could be used in battle, he spends most of his time helping his allies, not destroying his enemies.
Talents[ | ]
Icon | Talent | Type | Cost | Level | Mana Cost | Cooldown | Description |
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Fallen Souls | Passive | 0 | 0 | 0 | 0 | The hero has a 25% chance of having more ghosts of the fallen appearing at his side for 30 sec. The ghosts of enemies killed by the hero appear in every case. | |
Ghost Whip | Active | 300 | 1 | 60 | 5 | The Ghost Whip affects the selected target for up to 8 sec. as long as the target is located within the talent's range, and the effect will last for as long as the hero is in ghost form. If the target is an enemy, he or she takes 8-67 damage per sec. while the hero recovers 6-57 Health (based on Intellect) per seconds. If the target is an ally, the hero takes the damage and the ally recovers Health.
Bonus: When used on Native Terrain, the talent's range is greater. | |
Transfusion | Passive | 440 | 8 | 0 | 0 | The Ghost Whip talent restores 10-90 more Health (based on Intellect) per second. | |
Shield of Ghosts | Active | 300 | 1 | 140 | 9 | Protects the ally for 6 sec. absorbing up to 92-814 damage (based on Strength or Intellect, whichever is greater). The shield created in the ghost form absorb 20% more damage.
Bonus: When used on Native Terrain, this talent increases the target's Speed by 30%. | |
Force of Suffering | Passive | 290 | 4 | 0 | 0 | With each blow to the Shield of Ghosts, the hero recovers 8-61 Energy (based on Intellect). | |
Reaping | Active | 390 | 4 | 65 | 6 | Deals 64-560 damage to all nearby enemies. When in the ghost form, the talent's cooldown time is reduced to 1 sec. Damage from Reaping can drain Health and Energy, but not more than 5 targets at a time. | |
Shadow of Death | Active | 540 | 8 | 355 | 65 | The hero turns into a ghost for 9 sec. while his Speed increases by 50%. | |
Wrath of the Dead | Passive | 560 | 12 | 0 | 0 | The Shadow of Death talent additionally decreases the damage from nearby enemies' attacks by 7-89 (based on Strength or Intellect, whichever is greater). When activated, all ghosts and the targets of the hero's class talents inflict 58-506 damage on nearby enemies, but no more than 116-1012 damage to one target. | |
Lust for Life | Passive | 540 | 8 | 0 | 0 | By killing an enemy, any ghost, including the hero in ghost form, prolongs its existence by 5 sec. (but not more than 30 sec. total). If a ghost was not destroyed, when it disappears it restores 25-187 Energy (based on Strength) to the hero. |
Skins[ | ]
Default Skin Free |
Anubis Skin 99 Gold |
Fire Doom Skin 29 Gold |
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