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*'''Will''': Increases your character's resistance to magical damage, and also it's Physical defense if their stamina is low. |
*'''Will''': Increases your character's resistance to magical damage, and also it's Physical defense if their stamina is low. |
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*'''Speed''': Determines how fast your character moves around the map. |
*'''Speed''': Determines how fast your character moves around the map. |
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− | *'''Vigor (Off-Game):''' The stamina, courage, willingness, or mood of the Hero. |
+ | *'''Vigor (Off-Game):''' The stamina, courage, willingness, or mood of the Hero. Vigor effects the rewards for completing a game. A character with no vigor can still be played, however, game rewards will be reduced. |
Revision as of 18:32, 25 October 2013
The stats are what make heroes hit harder, last longer, attack faster...
The stats are:
- Health: The most simple form of durability, the more you have, the more it'll take the enemy to make you die.
- Health Regeneration: This is how much health your hero regenerates every second.
- Energy: This is what your active talents consume. If you are using a character that uses a lot of active talents or whose active talents cost a lot of MP, this is one of the stats you have to favor over the rest.
- Energy Regeneration: This is how much energy your hero regenerates every second.
- Strength: Increases your hero's physical damage overall, both from auto-attacks and abilities.
- Intellect: Increases your hero's magical damage overall, both from auto-attacks and abilities.
- Cunning: Increases the critical strike probabilities of your character and penetration.
- Agility: Increases the attack speed of your character and their penetration.
- Stamina: Increases your character's resistance to physical damage, and also it's Magical defense if their will is low.
- Will: Increases your character's resistance to magical damage, and also it's Physical defense if their stamina is low.
- Speed: Determines how fast your character moves around the map.
- Vigor (Off-Game): The stamina, courage, willingness, or mood of the Hero. Vigor effects the rewards for completing a game. A character with no vigor can still be played, however, game rewards will be reduced.